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Community Audio
Dec 28, 2017 Museums Computer Group
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Ross Parry, Deputy Pro-Vice-Chancellor (Digital), University of Leicester
Topics: Museums, digital, technology
Community Audio
Dec 28, 2017 Museums Computer Group
audio
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Robert Cawston, Head of Digital Media, National Museums Scotland In May 2017 National Museums Scotland launched a new way for visitors to donate in the Museum using contactless card payments. Attracted by a large screen featuring our curators, exhibition visitors were asked to donate after exiting a free exhibition. They could tap their card (or use Apple or Android pay) on a contactless terminals to donate a set amount. On payment the display changed to thank the visitor and reveal a secret...
Topics: museums, technology, digital
Community Audio
audio
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Rafie Cecilia, PhD Candidate, UCL Blind and partially sighted people are often not offered a choice of how to navigate and explore museum spaces and displays. There is no space for introspection, or for ‘free’ entertainment. The time spent in the space is usually fixed and limited, the route pre-determined, and the meaning-making process influenced by the interpretation offered by guides. Rafie will look at how technology can be employed to facilitate the equality of opportunities, allowing...
Topics: museums, digital, technology
Community Audio
Dec 28, 2017 Museums Computer Group
audio
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May Abdalla and Amy Rose, Co-Directors, Anagram; Susie Thornberry, Assistant Director, Imperial War Museum In 2015 the Tower of London worked with Anagram on the interactive digital experience ‘Nightwatchers’, a sellout immersive show about surveillance and terrorism in contemporary and historic London. In 2017 the same team worked at the Imperial War Museum as part of their Syria season exploring fake news, biased algorithms and our everyday prejudices. ‘I Swear to Tell the Truth’...
Topics: museums, digital, technology
Community Audio
Dec 28, 2017 Museums Computer Group
audio
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Maurice Mersinger, Founder/Music Composer/Concept, kling klang klong There is no such thing as silence. In mixed media environments, so called ‘silence’ often turns out to be noise. Audio Guides isolate visitors from each other. Many sound sources might invade the space and dilute the message. But sound can also help people concentrate, understand and experience subjects. In 2015 kling klang klong teamed up to develop new strategies and technologies in order to enhance the sound experience...
Topics: Museums, technology, digital
Community Audio
Dec 28, 2017 Museums Computer Group
audio
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Lucy Yates, Programme Manager, Travellers’ Tails, National Maritime Museum After the Travellers’ Tails pop-up museum in Lewisham Shopping Centre closed, we wanted to display the artwork created there and invite this new audience to the Queen’s House, the National Maritime Museum’s Grade II listed art gallery. Building restrictions meant that our artists in residence, Cracked Light, had to innovate, leading them to animate the space with the public’s contributions in new ways, using...
Topics: Museums, technology, digital
Community Audio
Dec 28, 2017 Museums Computer Group
audio
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Lotte Belice Baltussen, Project Manager, Digital Strategy, Anne Frank House One of the focal point of the mission of the Anne Frank House is to reach young people with Anne’s life story, and warning them about the risks and effects of racism and discrimination. To expand their reach, the Anne Frank House partnered with Facebook Netherlands and MSG.ai to develop an AI-driven Messenger bot that presents many facets of Anne Frank’s life story in a personalised chat conversation. Lotte will...
Topics: museums, technology, digital
Community Audio
Dec 28, 2017 Museums Computer Group
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Kevin Bacon, Digital Manager, Royal Pavilion & Museums, Brighton and Hove RPM has developed a simple solution for deploying low cost gallery interactives that provide access to digital content, offering a playground for content experiments, which have yielded surprising results. Initial experiments have provided evidence for exploring new narrative techniques, using deferred revelation rather than descriptive labels, and challenging how visitors use the museum space and engage with...
Topics: museums, technology, digital
Community Audio
Dec 28, 2017 Museums Computer Group
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Karen Drost, Specialist Interactive Presentations / Curator of Exhibition, Netherlands Institute for Sound and Vision How do you take responsibility for your own media consumption, behaviour and truthfulness when it is increasingly difficult to distinguish real news from fake, hard news from hoaxes? A visit to the new exhibition at the Netherlands Institute for Sound and Vision tackles this question, exploring the role, development and function of journalistic media in Dutch society, and...
Topics: museums, digital, technology
Community Audio
Dec 28, 2017 Museums Computer Group
audio
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John Sear, Game Designer, Museum Games Treasure Trails have been a stalwart of museums for decades. However, in the past 5 years there’s been a new ‘puzzle’ kid on the block – the Live Escape Game. These paid experiences have sprung up all across the UK. What can we learn from this cultural phenomenon and how can we bring their ideas into museums? The Live Escape Games sector is going to great expense to set up environments that mimic those of museums. Museums already have the...
Topics: museums, technology, digital
Community Audio
Dec 28, 2017 Museums Computer Group
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Hannah Fox, Silk Mill Project Director, Derby Museums Trust Low tech, hi-tech, bi-tech, little tech – whatever the type of scale, technology provides the tools, methods and materials… but it’s what we do with them that counts. In a world where museums need to push boundaries and our comfort levels to survive and thrive, how might we use these tools and human-centred design to disrupt the form of designing and making our museums in ways that ensure they have relevance and sustainability....
Topics: museums, digital, technology
Community Audio
Dec 28, 2017 Museums Computer Group
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Frances Jeens, Head of Learning, Jewish Museum, London The Jewish Museum London worked with Museum in a Box to create a bespoke digital learning tool which can be sent to classrooms. The box focuses on Remembrance and the Jewish men and women in the British Armed Forces, a complex subject that requires deep engagement. This project used digital to address challenges such as the advancing age and diminishing energies of some of its veteran speakers, and used the opportunities offered by new...
Topics: museums, technology, digital
Community Audio
Dec 28, 2017 Museums Computer Group
audio
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Bridget Mckenzie, Director, Flow Associates
Topics: museums, digital, technology
Community Audio
Dec 28, 2017 Museums Computer Group
audio
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Sara Huws and Dayfdd James, Amgueddfa Cymru – National Museum Wales; Jenny Kidd, Cardiff University; Allie John, Yellobrick Through their newly launched programme ‘Traces – Olion’, the National Museum Wales Digital Media Team, with Cardiff University, are challenging how visitors experience St Fagans National Museum of History and its collections. Using non-linear storytelling, interweaving experiences and performance, Traces – Olion uses a mix of fact and fiction to communicate its...
Topics: museums, technology, digital
Community Audio
audio
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Alexandra Reynolds, Postdoctoral Research Fellow, Southampton Solent University Theorists have explicitly called for the development of digital cultural projects which move beyond the simple circulation or documentation of information to actively address socio-cultural concerns. How can we work to meet this challenge when rendering marginalised subjectivities visible can paradoxically lead to their assimilation into mainstream power structures? Alexandra will explore a range of recent...
Topics: musuems, technology, digital
Community Audio
Dec 28, 2017 Museums Computer Group
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Adam Sibbald, Learning Producer, Historic Royal Palaces ‘The People’s Revolt’ is an immersive event at the Tower of London. Partnering with Interactive theatre company differencEngine the project aimed to bridge the gap between history and performance by immersing the audience in a world where their actions have wide-reaching consequences. Inspired by the events of the 1381 Peasants’ Revolt, audiences are challenged to take a pivotal role in this country’s political past and actively...
Topics: museums, technology, digital
Community Audio
Dec 28, 2017 Museums Computer Group
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Abira Hussein, Transforming Archive Trainee, London Metropolitan Archives Abira has been exploring how institutions can take items with colonial ties out of their glass boxes and out to their community of origin, to be reinterpreted and shared. The project looked at ways of democratising museum spaces that have traditionally held on to objects, at challenging the purpose of museums and curators as gatekeepers, and at how digital technologies can help create dialogue with communities and act as...
Topics: museums, technology, digital
Community Audio
Dec 10, 2012 MCG
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'The Positives and Negatives of Digital R&D' talk by Claire Ross and Jane Audas (the beginning of the talk is missing). 'Organisational Transformation and Sustainability' talk by Stuart Dempster. 'People not Products: a radically different approach to digital strategy' talk by Katy Beale. Post talk Q&A and discussion with Ross, Auden, Demspter and Beale. Given at UK 'Museums on the Web 2012', Wellcome Institute, London. 30th November 2012....
Topics: ukmcg, ukmw12, museums, musetech
Community Audio
Dec 9, 2012
audio
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'The rapidly changing face of the digital audiences' talk by Tom Grinsted. 'Share or sharealike - deciding how, when and where to share your digital content' talk by Nick Poole 'Curation and Impact for the Digital Age' talk by Simon Tanner. Discussion and Q&A session with speakers. Session held at Wellcome Institute, London. 30th November 2012 as part of 'UK Museums on the Web 2012' http://museumscomputergroup.org.uk/2012/10/26/programme-for-ukmw12/
Topics: ukmcg, ukmw12, museums, musetech
Community Audio
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'CPD and mentoring opportunities with the AMA programme' talk by Charlotte Holmes, Wellcome Institute, London. 30th November 2012. http://museumscomputergroup.org.uk/2012/10/26/programme-for-ukmw12/
Topics: ukmcg, ukmw12, museums, musetech
Community Audio
Dec 9, 2012
audio
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Open Mic talks at UK 'Museums on the Web 2012' by Annette Haworth, Joe Baskerville, Adrian Stevenson, Richard Lumb, Shaun Osborne at the Wellcome Institute, London. 30th November 2012. http://museumscomputergroup.org.uk/2012/10/26/programme-for-ukmw12/
Topics: ukmcg, ukmw12, museums, musetech
Community Audio
Dec 9, 2012 MCG
audio
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'The realities of moving to Digital First' talk by Andrew Lewis and Rich Barrett-Small and 'Tate's Digital Strategy: The Times They Are A-Changin'' talk by John Stack at UK 'Museums on the Web 2012', Wellcome Institute, London. 30th November 2012. http://museumscomputergroup.org.uk/2012/10/26/programme-for-ukmw12/
Topics: ukmcg, ukmw12, museums, musetech
Community Audio
Dec 8, 2012 UK Museums Computer Group
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Recordings of speakers talks, Q&As and discussions from UK the 'Museums on the Web 2012' conference held at the Wellcome Institute, London on 30th November 2012. http://museumscomputergroup.org.uk/2012/10/26/programme-for-ukmw12/
Topics: ukmcg, ukmw12, museums, musetech
Community Audio
Dec 8, 2012
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Recordings of speakers and Q&A sessions from the UK 'Museums on the Web 2012' conference at the Wellcome Institute, London. 30th November 2012. http://museumscomputergroup.org.uk/2012/10/26/programme-for-ukmw12/
Topics: ukmcg, ukmw12, museums, musetech
Community Audio
audio
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'What do we want from online collections?' talk by Paul Rowe at UK 'Museums on the Web 2012', Wellcome Institute, London. 30th November 2012. http://museumscomputergroup.org.uk/2012/10/26/programme-for-ukmw12/
Topics: ukmcg, ukmw12, museums, musetech
Community Audio
audio
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'The rise of creative technology' talk by Andrew Dobson at UK 'Museums on the Web 2012', Wellcome Institute, London. 30th November 2012. http://museumscomputergroup.org.uk/2012/10/26/programme-for-ukmw12/